Animation is the art of using multiple images to depict motion/create the illusion of movement. Whereas a painting or picture only shows a static image, an animation is a series of successive static images/drawings/models that convey information about movement in the scene.
Our eyes are only able to retain images for about $100$ milliseconds thus when presented with many successive images, the viewer’s brain processes these images to appear as a single moving image.
Frame rate
This is the number of frames presented to the viewer per unit time (seconds). Modern cinema uses a frame rate of $24$ frames per second although certain productions use frame rates like $12$ frames per second to make the motion choppy e.g. Fantastic Mr. Fox:
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Television uses $30$ frames per second.
Research Questions
By the end of this section, you will be competent enough to answer the following:
- What is an animation?
- How does copyright affect the distribution and preservation of animation media?
- What is a game?
- Why is it important that we know the history of games?
- In the preservation of game history, would it be better to have documentation about the games or playable versions of the games for future generations?
- What role does video game emulation play in the preservation of games especially for those on outdated/discontinued gaming systems/platforms/devices/consoles?
- How does copyright affect the availability of game files online?
- How does copyright influence (encourage or discourage) the development of emulation software?